charges should not have earth texture, lol
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@ -214,11 +214,11 @@ function draw_sphere(radius, n_axis_circles) {
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pop();
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if (surface === SURFACE_EARTH) {
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push();
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noStroke();
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noFill();
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tint(0xff, 0x9f);
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texture(earth_image);
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push();
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rotateY(TAU / 4);
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sphere(radius);
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pop();
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